shine
Smart Hotel Room
Overview

External services
name
description
office 365
all team accounts
github
source code repositories (nodall user)
azure
Servers, Storage
azure devops
Pipelines, Project Management and private npm and nuget package manager
mongo Atlas
data base
Development Tools
name
description
node and html develpment)
ioboard development
all c# code
Pipelines and Management
Mobile App
Technologies
c++ / Arduino (ioboard)
devops
Pipelines

Management Projects

Deploy Steps
Server
Repository have 2 branches
develop: all development and test done here
master: only to merge the develop branches when ready
Publish to master branch launch a pipeline and install server api in staging webservice To swap to production webservice use azure portal and do manualy (it take seconds)
Web application
Web aplications are alocated in Azure Blob storage service in $web folder. We have 3 branch
develop: to develop and execute in your local computer
staging: publish to a staging slot in azure storage. folder is $web/staging/[appname] Test online the new features
master: publish to the production folder $web/[appname]
Player Softwares
All players software updates from Github releases. Release are named with [tag]-[version], where version is https://semver.org/ examples: demo-0.0.1, release-12.0.0, dev-0.0.1, etc...
steps tu publish are
use develop branch until you finish the new version
merge into master
execute script script/release.js (in master branch)
publish tag (Create release)
execute pipeline
zip ouput and upload to github release
The player
Workspace

File System

Kernel.App
Is the core of the system. All funcionalities are encapsulated in independent Threaded services. It give more control, modularity and extensibility to the system. All service and external application or Mobile app are connected each others with the websocket realtime custom protocol (see further in the document) .
Render.App
The render app is a full screen mode Unity 3D engine with multiple features
play any medias
play custom developments
color: grafient color full screen feature. Transform screen in a smart light
gallery: lets navigate throw fotos
Text: hight level Text engine for Smart mode communication between the user and Shine
Mapping engine: The output is a full mapping system, with corder keystone, beziers distorsion, and texture mapping.
Desktop duplication: this is the main important features for the extensibility of the system.
Extension.App
Maps.app: Basic custom maps 3D application based on Bing maps. Developped in UWP c# technology.
tv.player.app: A windows Form application than embed the VLC player to Stream TV Channels from MediaPortal.
browser.app: A CEFSharp integration to have a full Google Chrome Web Browser. Used for games application.
kernel.app
Elements

Services

Communication protocols

Custom protocol over Websocket
Publish/Subscribe protocol
Request/Response protocol
Authentication protocol
none
basic ( server filtering (ip for example)
auth (Request -> verification -> confirmation)
Installer


Centry - control panel



Update System
In shine we have 2 type of updates
Software (new versions)
Content (new media or configuration files)
Software
The software update is bases on Github releases
Release Updatable Repositories
shine.player.core-v4
shine.player.render
shine.player.web.ui
Contents
The software update is bases on Git Branches
Shine Contents Repositories
shine.player.storage.common
shine.player.storage.city
shine.player.storage.hotel
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